Uploader Comments (TheZeldaDungeon)
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I agree with you on both ideas. Specially the Ghirahim one! I was really hoping to see where Ghirahim goes off to while Link takes care of everything else. Like you said snow would of looked gorgeous in Skyward sword.
All Comments (166)
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I am curious about what the actual boss of the sandship was bcuz wasn't tentalus a random monster that just appeared bcuz it couldn't have lived all those years?
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That is such an amazing idea!!! Like Girthihim having the mansion on a snowy moutain!! I have had lots of moments like that too, like why didn't they do that!!?? You have such amazing ideas!! You should work wit Nintendo and give them those kind of ideas!!! X3
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As for other things where I was like "WHY DIDN'T THEY DO THIS?!" one of them I thought of was why not bring in some new bad guys? Moblins, Bokoblins, Deku Babas and all that are great, a classic asset, but Ghirahim calls himself the demon LORD. Why not demon underlings? Rabid dogs? Snakes that would jump out of trees and bite you. Poison? So you always had to carry an antidote? There were SO many places they could have expanded through Ghirahim alone--and that's not counting the other characters
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One of the things I disliked most about SS was their lack of variety. I grew up on OOT, which had Tree, Cavern, Belly of a Fish, Forest, Volcano, Ice, Water, Shadow, and Desert not to mention Hyrule Feild, Castle, and Romani Ranch. Then I got to SS and was like 'THAT'S IT?!' It so funny you mentioned Ghirahim's Snowy Castle. I wrote a fanfiction recently where Ghirahim's castle WAS in a mountain called snowpeak. The Yeti's Mansion in TP was totally epic, and I wanted to see it again. Hold on...
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I would have loved to see a snow and ice location.
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To start off, I definitely feel like your ideas sound like they would have been awesome as well as reasonable. Especially in a game like Skyward Sword where combat, visuals, and puzzling dungeons where emphasized. Another thing I felt they should have added to was the sky, more specifically Thunderhead. I feel like it didn't live up to it's complete potential.
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I love both your ideas especially the Ghirahims mansion idea it would be like Fire Eldin next to a snowy mountain.
Maybe if there was a snowy mansion level what if it had that similar creepy ways of the ancient cistern.
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I like swordfights but Im more of the idea that either the boss or the mini-boss/es should only be possible to defeat with the temple item. Many boss fights uses the temple item to stun or at least give an opportunity t take on the boss with your sword. Thats the traditional zelda boss fight to me.
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Any game can have always have had more. Each and everyone of them. However I do agree the feeling of potential Skyward Sword had is there. When I finished the game I was like "Wait... it's over??!". But that was because I pretty much didn't want it to end... I am pretty sure they are saving ideas for another "1:1" swordplay Zelda game, or perhaps not even a Zelda. The thing I wanted the most was more weapon wielding enemies, specifically Darknuts and Iron Knuckles (even if they make no sense)
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Ghirahims house would be so cool. It would probably be like the Well and Shadow Temple from OoT.
Why didn't they have a direct warp system? Most tedious traveling ever.
Whitesun1047 1 month ago
@Whitesun1047
Wind Waker. 'nuff said.
~ Caleb
TheZeldaDungeon 1 month ago 16