POP is a game purposefully built in way that explores a different approach to the typical game development pipelines.
In this experiment I wanted to explore the inspiration music tends to intrinsically instill in us. I accomplished this by creating the music first, and during the music creation process I would determine that the the game that will accompany the music would be the first idea that popped into my head.
In some cases it came together nicely, in others no so much.
Built Using:
Visual Studio 2010
Adobe Photoshop
Adobe Premiere
Ableton Live
Built on top of:
Monocle Engine
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