An interesting little experiment, where you have to avoid everything that moves on screen (the glowy enemy thingies can be dragged out of your way with the mouse if need be). Bombs can also be dragged and detonated, which will leave debris to be collected (collecting this will spell out a long message). Wanting to know more of the message is what gives the game it's replay value.
Download: http://www.tojam.ca/games_2008/flowers_of_error.asp
For more information about independent game developers: http://www.squidoo.com/indie-games
Another awesome find!
Megazell 1 year ago