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Urban Performance - The Wii Outdoor Game

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Uploaded by on Nov 2, 2010

Industrial Design 2 Project - University of applied Arts Vienna

WII OUTDOOR - URBAN PERFORMANCE

6th semester Project - Summer Semester 2010
Industrial Design

Urban Performance
The Wii Outdoor Game

Assignment:
Design a new way of gaming. Let people experience the gaming community from the outdoors, in nature.

Project Term:
teamwork with final presentation & model

Problem:
The problem with computer gaming today is, it needs screens.
They require us to be staring at a screen. They need us to be in special places
Mobility, Immersion and effortless interaction are key to the future of gaming.



Roger Federer for the match point?
Dream about running side - by - side with Usain Bolt?

Use the intuitive palm straps with the information fed from the Urban Performance, sensor - injected sport shoes - all displayed on the heads-up display of your augmented reality - visor. Play with your friends around the world, using smart phone technologies.

You pick the sport, you pick the venue - with UP - your Urban Performance.
The only thing you have to get used to is the audience!

Category:

Gaming

Tags:

License:

Standard YouTube License

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Uploader Comments (christoph7687)

  • ps: der schräge Text ist absichtlich!

  • Es ist kein Fehler! Den das Video is rießig und komprimiert für Youtube.

    Wenn man es groß sieht, ist alles super! Außerdem gibts auch eine Presentation dazu Herr Gscheit!

  • Hej didgeboy,

    this is a Industrial Design Student Project!

    We focused on the available technology and tought 5 years ahead, this is what could come out! It´s from the summer semester 2010.

see all

All Comments (9)

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  • Check out the outdoor game STREET SNOOKER on Facebook. It's an interactive football game but without computers...

  • @christoph7687 oookay, I understand. Well, it may not even take 5 years to get this far. Excellent work by the way!

  • functions follows form! Der typische Designer-Fehler.

    Man merkt, dass ihr Design-Studenten seid, ansonsten würde man den Beschreibungstext im Video lesen können. Der ist viel zu klein und zudem auch noch schräg. Man sieht, dass ihr kein UX gelernt habt.

  • excellent conceptualization, very well done!

  • I'm beginning to think this is a gimmick. I know the video was just uploaded today, but interviews and articles etc seem to precede clip releases like this. I haven't found anything online besides one interview in like '07 that hinted at AR tech. Quite intriguing at any rate. I'm dying to see where this goes.

  • Did Nintendo finally do it already? Is immersive AR a reality? I didn't think we were there yet with visor technology, at least not on the consumer level. This is truly wild.

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