Tomb Raider Anniversary - The Great Pyramid - Part 1

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Uploaded by on Oct 11, 2010

http://www.leosartworld.co.uk/Gaming%20Art/pc/walkthroughs/tomb-raider-annive...

Room with six cocoons - The level begins where the previous one left you. Slide down the slope and go through the door you opened. Follow the passage and pick up the Mini SMGs Ammo. The end takes you to a room with six cocoons; three on each side. There is also a closed door in the back left corner that will open later. Go to the other side of the room and pick up the two Mini SMGs Ammo's from the right. Go through the next opening.
After the cut scene, four mutants have been released and one of them is flying. Draw weapons and kill them. Go towards the entrance of this room and notice that the door at the far right is now open. Go through it and climb up the ladder. Turn around and enter the room above the six cocoons. Two of them will explode and two flying mutatnts will get released. Quickly draw weapons and kill them. Pick up the Mini SMGs Ammo and two Large Medipacks. Go through the opening at the far left and follow the passage to the next area.

Tall room/ Going up - You reach a ledge in the tall room you saw before, but this time a little bit higher. You have to reach the top of the room, but this procedure can be proved frustrating, so be patient. Pick up the the Large Medipack and Mini SMGs and Shotgun Ammo from the left. Notice the button on the right hand wall. Draw weapons and shoot it many times until all symbols around it glow. This will bring up a ring above the button which will stay there for about 11 seconds and extend a ledge that is higher at the other side. It will also release a flying mutant and by the time you have killed it, the ring will have slid inside the wall. Shoot the button again, jump to grab the crevice in the pillar and traverse around. Jump to grab with your Grapple the ring and perform the wall run to reach the handhold in the opposite corner. Jump to grab the crevice in the pillar above, traverse around and jump to grab the ledge behind you; pull up.

Second ledge - Shoot the next button until all symbols around it glow. Again, it will bring up a ring above the button which will stay there for about 15 seconds and extend a ledge that is higher at the other side. A flying mutant will get released and this time the ledge you are standing on will start sliding into the wall. Kill the mutant and shoot the button again. Jump to grab the crevice in the pillar, then the next one. Traverse around and jump to grab with your Grapple the ring above the button. Perform the wall run and jump to grab the crevice of the pillar in the opposite corner. Jump to grab the upper crevice and traverse around. Jump to grab the next crevice above, then the ledge behind you; pull up. [Checkpoint]

Third ledge - Shoot the third button until all symbols around it glow. This time, it will bring up two rings; one above the button and another one on the opposite wall. It will also extend three horizontal poles; two on your side and one on the wall with the button. Before doing anything, kill the two flying mutatnts that get released. You have about 18 seconds to make it to to the next safe ledge, before everything slides back into the wall. You have to jump on the slope of the pillar, jump to grab the first pole, then the next one. Turn around, swing and jump to grab the crevice in the pillar. Traverse around, jump to grab the pole, immediately jump to grab with your Grapple the ring above the button and jump to the slope in the opposite corner. Before sliding down, jump to grab the next ring and perform the wall run to reach the crevice in the next pillar. Jump to grab the crevice above, traverse around and jump to grab the ledge behind you; pull up.

Fourth ledge - Shoot the fourth button until all symbols around it glow. It will extend two horizontal poles and a slope from the next wall which will stay there for about 9 seconds. Again, two flying muntants will get released, so kill them before doing anything else. Shoot the button to extend everything and jump to the slope in the corner. Jump to grab the first pole, swing and jump to the extended slope. Jump to grab the next pole, swing and jump to grab the crevive of the pillar in the next corner. Jump to grab the upper crevice and traverse around. Jump to grab the ledge behind you and pull up.

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Top Comments

  • uff,i dont like this part of "The Great Pyramid"...... 5:11

  • Tomb raider scares me a bit when a monster attacks me!

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All Comments (22)

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  • I hate 5:11! It pisses me off more than anything.

  • hate this part! damn freaks who programmed this one....

  • Well I got up to the final stage area just before the final stage/ledge, but I just cannot jump on that angle block, grapple, swing, back jump, grapple and jump again, damn I hate it when they make games that were made for consoles and put them on PC. Does anyone have any pointers for me, I am right up near the final area, I just can't get to it. I have configured my keys to jump, grapple etc all close to the arrow keys for easier use, but still isn't helping. Thx :)

  • I am not fast enough for the poles, I need the camera to move with me but it doesn't, then when I finally get to the 1st wall swing the hook retracts and I die, I gave up totally on one game of Tomb Raider where I had to kill a big bug with 4 sack eggs things on it's back and you run out of clips, and never could kill it, they are making the games way to hard now.

    How do I make the poles faster when I am on a keyboard that takes longer than a controller does?

  • I love how she walks backwards so efficiently when shooting down nasty monsters

  • @BoyanaKitali I KNOW!!! It's so freakin tough!

  • um. you forgot a large medipack on second floor of the main hall (at the begining) o.O

  • THIS IS SO FUCKING BORING AND ANNOYING!!! THERE ARE A THOUSAND BUGS IN THIS FUCKING PART.

  • i hate this part of the game !!!!!! :@

    so close but still so far :D

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