Street Fighter (ストリートファイター, Sutorîto Faitâ) is a 1987 arcade game developed by Capcom. It is the first fighting game produced by the company and the first game in the Street Fighter series. While it did not achieve the same popularity as its sequels when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as attack buttons and special command based techniques. A port for the TurboGrafx-CD was released under the title Fighting Street (ファイティングストリート, Faitingu Sutorîto) in 1988.
The player competes in a series of one-on-one matches against a series of computer-controlled opponents or in a single match against another player. Each match is a series rounds in which the player must defeat their opponent in less than 30 seconds. If a match ends before a fighter is knocked out, then the fighter with the greater amount of energy left will be declared the round's winner. The player must win two rounds in order to defeat their opponent and proceed to the next battle. If the third round ends in a tie, then the computer-controlled opponent will win by default or both players will lose. During the single-player mode, the player can continue after losing and fight against the opponent they lost the match with. Likewise, a second player can interrupt a single-player match and challenge the other player to a match. The game controls consists of an eight-directional joystick and depending on the cabinet: six attack buttons, three punch buttons and three kick buttons of differing speed and strength (Light, Medium and Heavy); or two mechatronic pads for punches and kicks that determined the strength level of the player's attacks. The player uses the joystick to move towards or away from an opponent, as well to jump, crouch and defend against an opponent's attacks. By using the attack buttons/pads in combination with the joystick, the player can perform a variety of attacks from a standing, jumping or crouching positions. There's also three special techniques which can only be performed by inputting a specific directional-based command and button combination. These techniques were the White Fire, the Dragon Punch and the Hurricane Kick. Unlike the subsequent Street Fighter sequels and other later fighting games, the specific commands for these special moves were not given in the arcade game's instruction card, which instead encouraged the player to discover these techniques on their own.
The voices are strange
shikagrey 1 year ago
old days.. with ryu.. ken.. blanka... nice times.. the best times...
Bozgoru00 2 years ago