Milkshape 3D micro uzi - Amateur

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Uploaded by on Jun 29, 2009

My second try on animation
My first try on adding textures
my i don't know how much try on a realistic model.

this is the Micro Uzi,

hope you like it,
it has much more detail then the dEagle i made,
it took me a while so if you like it please rate it:)
and no i cant add special effects:P

music is from crazy frog , popcorn XD couldnt find anything better, but with out music this video would be probely to borring for you guys:P

hope u like it, remember its my second try, dont be to sireous about errors or mistakes. ( but you need to tell them)

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Film & Animation

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Standard YouTube License

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Uploader Comments (modwebby)

  • :Not Bad:

  • @Shoriflaite12 thank you, please look at my g36c aswell :)

  • @modwebby Hey can you send me a tutorial for this please :)

  • @Shoriflaite12 sorry, im really bad at making tutorial videos etc, they are always not understandable,

    first of all my english is crap, second i can keep talking hours over 1 single detail, and i cant make this kind of guns in less then 15 minutes which is the maximum video lenght,

    i did try to make a tutorial , it currently not finished, im building a sprinfield sniper rifle, in very high detail, but thnx to all the effort in the model, i forgot to film it in the mean time :(

  • That's good for a beginner, Im starting and I made a pistol but all I did was add vertices and faces then extruded em :D. Still, it's a really good way to model simple things if you want low-poly

  • @souleben hmm yes , chek my g36c,

    keep practising you litteraly se your self getting better

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All Comments (19)

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  • @modwebby Oh no problem..

  • @TheFatMan45 and my g36 then, complete picture,

    i havent got anything to model for i do it for fun, also i learn it my self havent had any help :/

  • Being a modeler myself, I want to say that your level of physical detail is nice BUT if you were to strip all that detail away and leave only the body, it would be blocky. You could try making it more round on the edges and what not. Other that the animations arent that bad. I model for Half-Life so you would need to rig it to a skeleton and what not, a lot more different than just adding animations.

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