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CryEngine 3 SDK Tutorial part 20: Global volumetric fog [HD]

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Uploaded by on Sep 15, 2011

This is the 20th part of my Cryengine 3 sdk tutorials. Today we are going to look at global volumetric and its properties. So if you have any questions just write me a message or send me an email at CyberGameArts@gmail.com

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Uploader Comments (CyberGameArts)

  • please make a tutorinal with humans

  • @DarkLink6981 what do you mean by that?

  • @CyberGameArts sorry my english is very bad :D

    Can you show how to make opponents and your tutorials are yery good :D

  • @DarkLink6981 this will come up very soon

  • Your tutorials are fantastic!

    I'm Italian and my english sucks, but I understund all!

    Good job man =)

  • @quaglia890 grazie

    haha my Italian sucks :)

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All Comments (18)

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  • lol google translate audio thing is crap and funny

  • hey please show how to make opponents....and when i choose big tree it pop out saying "replace me",how can it be solve and i want my tree green but all of them comes in orange,how to change?

  • the offset dose not make it higher it sets the starting distance relitive to the camera

  • @CyberGameArts i love unity too

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