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3DUI Contest 2011 - User Experience - Interaction for Puzzle Solving with the Cubtile

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Uploaded by on Jan 20, 2011

This experimentation proposes a new interaction technique for
3D puzzle solving using a cubic device with five multitouch
surfaces. The interaction is based on three levels. First, the device
is used to move a 3D pointer (a selection box) into the virtual
environment using. Such translations are performed relying on all
the device faces. Once the selection icon is close to a piece of the
puzzle, the user can grab it into this selection box, where he can
orientate it freely using the four vertical faces of the device. The
position of the 3D object is therefore global using the selection
box, but its orientation is local regarding to the interaction on the
device. Thanks to this combination the user can take, move,
orientate and put in place the puzzle pieces to solve the problem.

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Science & Technology

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Standard YouTube License

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