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Krypton XNA - 2

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Uploaded on Apr 28, 2010

http://krypton.codeplex.com

Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.

Krypton currently supports simple softshadows and occlusion (For convex objects).

The source can be found on http://krypton.codeplex.com/

The only functionality included in the source is the code Krypton light engine. The Box2D physics are not included.

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