Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Justin Walters Modeling & Texturing Demo Reel (VFS)

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
3,683
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 7, 2008

For a high quality version of this reel go to http://www.justinwaltersart.com

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (justinsvs)

  • did you find a job related to your VFS training? just wondering.

  • Yep! A little bit after I finished school I ended up getting a job at an amazing video game studio called BioWare down in Austin, Texas. I'm currently working on Star Wars: The Old Republic :)

  • @justinsvs Is modelling for games studios demanding? or flexible, because im great at machinery, appliances, and architecture e.c.t. but my humans suck.

  • @PhotoShopChannel There are more jobs for Environment or Prop modelers than any other position in game art. The ratio of Environment/Prop/Vehicle modelers to Character guys is usually like 3:1 if not more. Character modelers are EXTREMELY competitive and cut throat. If you're looking to get into modeling for games learn high poly/sub-d modeling and how to make those high poly models into efficient low poly game ready models. There are a lot of resources online to learn this! Good luck! :)

  • @justinsvs WOW!! THATS AN AMAZING OPERTUNITY!!!! BIOWARE FUKING ROCK!!!! i wish i was this good!! :( how long have you been doing this kind of stuff for??

  • @MrCMURRAY I've been doing 2D artwork my entire life. I had a BFA in Painting and Drawing before going to VFS. Prior to VFS I had very minimal 3D experience. But with the complete immersion experience that VFS was, I came out a little over a year later with the skill to land a job at BioWare. The previous degree and art experience helped me tremendously, but I lived 3D for about a year before being able to jump into the video game industry. Cheers!

Video Responses

see all

All Comments (19)

Sign In or Sign Up now to post a comment!
  • @justinsvs Thats fantastic man. your an inspiration to me. I hopefully would like to be somware in the video games industry and be as good as yourself! :) what advice would you give?? lol practice????

  • @justinsvs WOW!! THATS AN AMAZING OPERTUNITY!!!! BIOWARE FUKING ROCK!!!!

  • Fantastic model, textures, and lighting! Did you use a physical sun and sky setup or HDRI lighting? Only reason I'm asking is because I'm currently working on a reel of my own and that lighting style would be awesome. Thanks.

  • @justinsvs Thanks, I have done some work with characters and UDK but nothing too much, I mostly make robots if we have a UDK assignment, lol

  • @justinsvs No way man!?! your lucky and your works great! working at BioWare..no fucking way...

  • is this the reel you showed BioWare? nice work btw

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more