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Teleimmersion: Full Body Interaction in Virtual Reality

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Uploaded by on Nov 25, 2007

In 2002, I was working in a lab with optical and magnetic motion capture systems, as well as a six sided CAVE. Given all the gear (and some collaborators from the university dance department) the obvious thing to do was to try some shared environments based on full embodiment of the participants. Here's a video re: part one of the results. There's a paper on this research in the proceedings of VRST 2003.

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