Fractal Music - Image Sonifications (III) - Flame Fractal (I)

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Uploaded by on Feb 21, 2009

Sonification of a flame fractal. Composed by Gustavo Díaz-Jerez.

Procedure:

- X axis of image mapped to time, in seconds.

- Y axis of image mapped to frequency (27.5 - 4163Hz, continuous, exponential scale, using sinusoids).

- Red/Blue information transcribed to left/right channels. Green information computed separately and merged into file.

- Brightness of pixels mapped to dynamic range.

- Best if lisened with headphones.

The right side shows a spectrogram and a bar diagram of the sound. The bottom shows the wave form.

Postprocessing: none.

Fractal image rendered with Apophysis.

Notice that this is not somehow inspired or "based" on the image. It IS how the image translates to sound for the given paramenters.

More information and sheet music available at
http://www.fractalmusicpress.net

http://www.gustavodiazjerez.com

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Uploader Comments (suphysis)

  • Hey, which language did you use for fractmus?

  • @Jdonovanford Visual C++

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All Comments (7)

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  • How did you create the sinusoid scale? I am not sure I quite understand it: Are the sinusoids spaced exponentially distant? If so, how do you calculate your distances?

  • :ohnoes: teh fractal is quite simple, but transforming it into music :drool:

    I wonder how would it sound with moar advanced, or even mandelbulbs :eager:

  • Very fine indeed!

  • it creeps me out

  • Very fine!

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