Black Sigil: Blade of the Exiled
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All Comments (308)
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@murciegal0 I agree except that unlike Chrono Trigger, Black Sigil's characters actually have depth and there main character a friggin talk lol
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2:41 i call bs 999 mp for 72 max , still a cool game :) i agree on the sequel and remake idea though
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this game is fucking awesome !!!!!
I love the combination of FFVI+Chrono Trigger
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I just wished that when the hero returned home he was able to throw it in everyone's face. The whole game I looked forward to what would happen when I got back , when I finally did, all the texts where the same as before I left. People where still talking to me like I was magic-less.
Its in my Top 5 rpgs of all time though
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I need a sequel. I already finished the game with every one of my characters at level 99. I'd play it again if it weren't for the atrocious encounter rate, but the scenes are definitely memorable.
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I actually found a bunch of the glitches to be more deal breakers.
It's one of my favorite RPGs of this decade for sure. It's got an amazing soundtrack, likable characters, a main character who isn't a derpy emo, and a battle system that was something new and exciting. But all the glitches like not having a while feature be usable (Monster list thingy.) one of Nyms summons being unusable and the freezing.
But even still...for a group so small and new. Amazing first entry.
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@SabinleRose I just personally didn't like the encounter rate. I'm sure others (such as yourself) can play it and enjoy it. But, don't get me wrong.... Other than the encounter rate, this almost seems like Chrono Trigger material. (which is one of my favorite games)
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I still don't see a problem with the encounter rate.
It's really on par with a few modern games such as Pokemon when you're in a cave, or older classics like the original Final Fantasy I and Breath of Fire I, II, and III.
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You walk two steps and you are in yet another battle. This game seems so great. The graphic style, the humor, the characters... But, how did they NOT realize that the encounter rate was so damn high? Annoyingly so. Did they even play the game after it was complete? This game seems to have what it takes to be a great RPG on my list, if it weren't for this huge let-down of encounters. I'd like to explore the land without having to sift through years of enemies to get one small chest.
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Despite all of the bugs and moments of incredible frustration that I experienced, this game is still nostalgic. Hope it gets an update soon.
We need a sequel/remake NOW! The characters are awesome, the plot is intriguing, the environments are gorgeous, and the character portraits are beautiful (Maya Anderson is a great artist).
Although, this game would have been better if there were no bugs, more enemy variety, on-map enemies like in Chrono Trigger, LESS random encounters, faster walking speed on world map, smoother attack/ability animation, more dialogue, and secret bosses.
Kairu x Isa is a heartwarming love relationship, BTW.
merksperk2 1 year ago 155
I forgot to mention, the music is awesome. There are many memorable tracks in this game. Adding to the list of things that would improve this game:
- a bestiary
- weapon/armor customization (like in Final Fantasy 10)
- a New Game+ mode (we couldn't see the other endings once we got Vai and Doll), plus extras when initiating New Game+.
- Unlockable bonus features once you get a certain ending/all endings.
- A frickin' kiss between Kairu and Isa, dammit, shown via Ms. Anderson's art skills.
merksperk2 1 year ago 154