Drum and Bass Tutorial: Day 1 - Making a DnB Beat [7 Day Song]

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Uploaded by on Aug 17, 2009

http://www.boyinaband.com - head over to my website to see the text version of the tutorial, grab some samples and check out my other blogs and tutorials!

In Day 1 I'll be teaching you how to make a punchy Drum and Bass beat using techniques like layering, EQing and compression to build a strong, driving basis to your track.

Sweet!

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  • come on... using loops??? really??? teach people how to build a drum pattern by themselves!

  • Ive just switched from Fl Studio to Reason and this Tutorial was Very Usefull . .Thanks

  • @tz64nk41 I generally have a bit of pitch, sample start or bend to the velocity and get a different effect on the percussion that way, but having 2 similar sounds makes sense too. And doing both is probably even better. And the combinator is more of an organisational preference, cool. Thanks the info.

  • @M1ggins And as for ghost notes, they probably shouldn't just be the same snare at a lower volume. They should be shorter and darker sounds too.

  • @M1ggins Watch all of the other videos, he always uses combinators so he can keep all the effects with the instruments and save the whole thing as a combinator patch. It just keeps it tidy, and he likes that. Makes perfect sense to me.

  • @Djlargecake hmm, so asking someone why they do something is equivilent to saying "I know everything" is it? I want to know why he uses a combinator for single samples, they are used to COMBINE sounds, which he is not doing. All he's doing is wasting processor space using them on every instrument. So I want to know why, what are the benefits. So learn to read and understand english before you start gobbing off dickhead.

  • @iptamenoAggouri looks like reason 4

  • @M1ggins if u know it all why u watching a tutorial??

  • haha i was gonna skip the advertizement but it was hilirious!!!

  • Couple of quetions, 1 why the use of the combinator? and why don't you use the dynamic hard to soft instead of 'ghost' hits?

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