Blood Trail - Full Mission Walkthrough (2 of 2) ( inFAMOUS gamePLAY )

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Uploaded by on May 28, 2009

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Okay, right at the top, let's get this out of the way -- electricity control is a terrible superpower. Sure, it's flashy, and makes for a great video game mechanic, but any crime fighter who could easily be bested by Dry Rubber Shoes Man simply shouldn't be tasked with the vigilant protection of a city and its inhabitants.

Despite this obvious weakness, Sucker Punch's open-world action opus, inFamous, has a lot going for it. Rather than tumbling into the pitfalls often visited by sandbox action games (too repetitive, poorly balanced difficulty, no sense of direction, non-existent story), it takes the road less traveled, exhibiting an extraordinary amount of polish and attention to detail.

As a result, Sucker Punch has crafted a game that I feel comfortable labeling "the greatest superhero game I've ever played."

Let's not argue semantics -- it's totally a superhero game. In it, you play as a superhero (or supervillain). The fact that your digital do-gooder (or evildoer) isn't on loan from the hallowed halls of DC or Marvel Comics doesn't diminish his supernatural properties. In fact, playing as a non-licensed superperson is surprisingly refreshing. His quirks and history haven't been set in canonical stone by Bendises, Eisners and Vaughans. I found myself becoming quickly invested in my hero, referring to him by a superalias of my own invention, which was, of course, Professor Sparkington.

Remember that short-lived Kids WB cartoon, Static Shock? The rules of Sparky's powers are similar -- you have a number of electricity-based powers at your disposal (such as a basic bolt of electricity, a force push-esque attack, shock grenades and storm control), though to keep yourself juiced up, you'll need to keep an eye out for electrically powered objects you can drain. Draining these objects also restores your health, so you'll probably find yourself with an inexplicable affection for phone booths and car batteries by the time you reach inFamous' credits.

As fun as using these powers are (especially when linked together in devastating combos), simply traveling around Empire City (the game's post-apocalyptic setting) is a blast. Any building can be scaled with the greatest of ease thanks to the protagonist's innate magnetism to ledges. Early in the game, you'll gain the ability to grind on power cables and train tracks. The first time you take out an enemy out while doing so will probably trigger pleasure centers in your brain that you didn't even know you had.

The movement and combat blend together with remarkable fluidity. In one swift motion, you'll grind across a power line (zapping enemies below), plummet to the ground (releasing an energy wave upon impact), hurl a few enemies into the air and shoot them down like clay pigeons, roll behind a car and drain it, and take out the remaining baddies with shock grenades. Hop onto a train track, and grind forth to even pimper encounters.

As far as sandbox settings go, Empire City isn't all that fleshed out. You won't find yourself entering any buildings in search of hee-larious Easter Eggs -- your adventures will be limited to rooftops, streets, alleys and sewers. Still, there's something enticing about how Empire is molded by your virtuous/nefarious actions.

NO COPYRIGHT INFRINGEMENT INTENDED. Clips and song belong to their respective owners. I don't own or claim to own it, can and will remove on request.

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  • Man you really have to be more nice to people in this game

  • @HYPERSHADOW8452 Watch Skorch 82's LP.

  • Why do everyone choose the evil way? i mean c'mon are you all like that?

  • how can you record this?

  • lol he got fried

  • u can leach off of almost anything and shoot lightning at it and re absord it it gives u more power.... 1 more thing presss r3 and see all blast shards

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