4- legged Run Guide

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Uploaded by on Jul 13, 2010

http://darkmanethewerewolf.deviantart.com/

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Principles of an 8 frame(Doubles) 4 legged run cycle. 8 frames is a bit fast, but the basics shown here can easily be modified- Add more placements for the feet, make sure the hip and chest movements can match it, modify the timing of the front and back legs and how much both sets are offset as you see fit.

My methods are not absolute, this is just to show the principles and elements to take into account when doing a 4 legged run cycle and as an example of how to animate these elements.

For help with tails, take a look at this http://darkmanethewerewolf.deviantart.com/gallery/#/d2ri82x

Need reference from live animals? http://www.youtube.com/playlist?list=6F0A629072D3326A

Music:
Take a Break/ Ochitsuite- Mario and Luigi: Bowser's Inside Story/ Mario & Luigi RPG 3!!!

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Uploader Comments (DarkmaneTheWerewolf)

  • Woah... You have no idea how grateful I am... This tutorial was actually useful, unlike most others I've come across.

  • @NecroObscurite

    Indeed, a lot of tutorials i've come across are much like "Just copy what i do" sort of thing, it doesnt really teach you anything and you only know how to do just that sort of run cycle. I wanted to give people a method they could use to plan any run cycle, 8 frames, 16 frames, as many as you want.

  • Could you apply this to animals like wolves?

  • @SnowWhiteWolfeh

    Yes, this applies to all 4 legged animals, but as i said at the start, research on their movement and anatomy first.

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All Comments (28)

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  • Thank you for your videos, they are great!!!!!! You are awesome!

  • Awesome, this was uploaded at my b-day xD

  • thanks so much!

  • Wow... Thank you sooo much! I am new at animation, and I'm taking s many notes as I can, but this by far was the best guide I've come across! Thanks again :D

  • you have no idea how many notes ive taken from this one video :3

  • I wish I still had my animation programs on my computor. All I can use is my DSI for animations.

    I could never draw the same thing in two shots anyway.

  • This is very useful and very well explained. Lots of animation 2D tutorials are never this clear keep of the good work!

  • My goodness. Headache averted. Thanks so much for this.

  • @DarkmaneTheWerewolf Exactly what I was thinking. The whole "just copy these frames down" thing. Like giving a baby a lit match and saying, "Why don't you go light the candles". Thankfully, you did not give a baby a lit match. (i don't think...?) Instead, you made THIS! :D

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