"Ocean Water" - A Real-Time XNA Water Rendering Tech Demo (Part 2)
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How do you do the refractions?
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I saw a lot of nice XNA projects. Water is looking great, one of the best I think. Unfortunately this XNA project is a member of group like - "no source, no code, no fun, project is going to die". I hope that this work is not going to be wasted.
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wow
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simply great. Congratulations.
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very impressive
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Fuck water is hard to render. Even in real life, at the beach, it seems as if earth lags... <.<
DantoraMandova 1 year ago 11
Very nice! Is there a link/tutorial to the study?
ZEROflawgunner 2 years ago 6