Caco Mugen: Blue Headed Girl vs. Blue Headed Girl

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Uploaded by on Dec 3, 2009

Two girls duking it out. They both have long blue hair. They both can use lightning. They both got strikers. One of them is broken beyond recognition.

Today I play as Uru's MvC2 Style Saki. I wanted to try this version out because the existing AH accurate Saki's I played, I found Drowin's a bit clunky, and Ina's is of course really cheap and broken. I am aware some bits of her make her broken, but I really don't bother with any of the broken stuff (Infinite for the air throw, chaining two specific supers, and the lightning bolt attack which comes out faster than in the source game, making it more spammable). Just like I don't bother with TOPS' Duke Nukem's grenade launcher and inventory (for the most part): makes opponents too easy to defeat.

My opponent, is Fer's (NOT Fer619, who did the Garfield, Charging Chuck, and Taz characters) Shaia (yes, I'm fighting her again). This time, I don't have the advantage of the Arcana supers I used before when I fought her with Ina's Petra. However, MvC2 Saki's Level 3 Hyper can be landed easily on her while she is just standing there, letting the bigger of the two monsterous pets she stole from Mizuki (I swear, Shaia just walked into Mizuki's lair and socked her in the face and went and stole her pets while she was down). You get to see how much damage Shaia does when she gets a direct hit off of one of her fire attacks (and I'm playing on 150% health in three rounds, so if I was on 100%, that attack would be instant death).

Defeating Shaia with MvC2 Saki: Aerial Rave her to oblivion. Use supers if you have to, especially when Monstro and Monstrillo are already out. Trying to do Aerial Raves while the two are out is much more difficult, and sometimes even more difficult to land a move that can be done in midair (like Saki's HCF+AB Super). Note I never used Saki's Arcana-related moves. It's because when Shaia has the two monsters out, using them is a huge risk, which can prove to be fatal as the damage could pile up and lead to a KO when she is on the ropes and you are so, so far from being KOed (having 1000 Health and Shaia has 100 HP, yet she does a series of moves which gets rid of all your health in one sweep). I fight well except with one messup with a Super during an Aerial Rave, and trying to land the final blow (Level 3 Hyper involving Heart assisting Saki in a very powerful attack).

Stage: Midnight Church
Music: K.Rool Kutout Boss (Donkey Kong 64)

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Entertainment

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Uploader Comments (TheSeriousCacodemon)

  • You should use characters othe rthan Arcana Heart and Touhou

  • I appreciate what you're saying, but I want to be able to play who I want too, you know.

  • Actually, I'm working on a new Mugen video, and it won't have a Arcana Heart or Touhou character in it (however the video is more like randomness and showcase sort of deal thing than a serious Mugen video).

  • You should try some of the guilty gear characters some time, their cpus (from the site i found) are pretty similar to the arcana heart chars

  • Uh, you mean Muteki's Guilty Gear characters? No thanks.  I've already learned that they are overpowered.

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All Comments (11)

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  • Send the download link please!!!

  • First, there would need to BE good Gowcaizer characters; the source is weak enough as it stands.

  • Well, I got some.

    How about characters like Homer, Dante, or even Juan from Pepito & Juan?

  • No, dr invincible, not muteki

  • That I agree with. They are horridly borked. ESPECIALLY his Johnny and Millia

    Andmsot astonishingly, you know MUGEN Genesis? Most of hte more knowledgeable of them go there and yet some of them use Muteki's crap.

    I just busted my bollocks trying to kill his Johnny

  • Do we even have any good Gowcaizer characters in mugen?

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