homebrew VVVVVV-like on nintendo DS
Uploader Comments (Sweet4ils)
All Comments (24)
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oh man i want this for the dreamcast or the ds or something, this game rules
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Slogan: DSdsDSdsDSds: Masochism to go!
Also, could you change the flipping sound? It's slightly annoying after a while...
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Why is his head on fire !!
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@Sweet4ils Looking at the character it's much bigger.
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I like the music and the sound effects are cute. Also the guy looks like a teletubbie xD
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Very nice. You should show it to Terry Cavanagh, I think he'd like it.
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GET IT DONE.
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Can you send me a link to an .nds file of it? I really want to try this out :)
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It will be up to people to create a campaign like the one in VVVVVV.
I won't do it because I'm not porting the game, just making a game with same mechanics ;)
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if you could make this the real VVVVVV then it would be awsome
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um would a customizable character like in your still alive game be hard? I think that would be really cool. But you would have to fix the transparentcy glitch
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Nowhere atm :)
Still a work in progress ;)
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Where can I download that?
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Thank you spAMCAN ^^
But honestly, buy the original one, it's really worth the money you put in, it's a lot of fun ;)
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FANTASTIC! Now there is no need for me to buy VVVVVV :P
Now tell us why it's not 256x192 / 256x384 like DS screens are.
Shocker51374 7 months ago
@Shocker51374
It is 256x192 ;)
Just captured the lower screen in no$gba, then uploaded to youtube which upscaled the video.
Pixels are just bigger in the video
Sweet4ils 7 months ago
omg you suck at your own game
RemohEU 1 year ago
@RemohEU Irrelevant :)
As I said, making this demo on an emulator was hard as hell since they keys were highly unresponsive and the spikes touch me even if I don't touch them (new versions of the game don't do that)
thx anyway for watching =D
Sweet4ils 1 year ago
No way at the moment I send any demo to any one ;)
It's still a work in progress
Sorry ^^
Sweet4ils 1 year ago
I don't suppose you're planning on releasing soon? :3
SpAMCAN 1 year ago
@SpAMCAN I worked on a level editor in java which allows me to create more sophisticated levels (and campaigns)
I still need to add some features (time trial or other) and consolidate some things here and here.
But as far as I can tell, the most complicated part of the game is done ;)
(aka physic engine and interactions)
Now i need to find some time to finish the game so I can't tell you when I'll finish the game, sorry
Sweet4ils 1 year ago