1/2 Million PhysX Particles in UDK

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Uploaded by on May 28, 2011

Made with the unreal development kit March Beta in two days. I've got an i7-930 CPU and an ATI FirePro v8750 and this still only runs at 4-7 FPS live. This video was completely rendered using UDK's benchmark command. Why bother making a video that can be played live, right?

The anamorphic lens flares in the beginning were added in After Effects, sorry. If anyone wants to send me a UDK material for my next video, go right ahead. :)

Each glowing ball has it's own emitter with it's own PhysX particle system. Copy of same emitter, but it's own PhysX particle system for more particles. All glowing balls are moved with their own matinee. They each have two radial forces attached to them as well. There are other forces not attached.

There are 141 PhysX particle emitters in this map, though 12 are doing most of the work.

All music in this video is property of Immediate Music.
All video is made by myself using UDK by Epic Games.
This video is not endorsed by anyone.

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Gaming

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Uploader Comments (joshcaulton2007)

  • NASA called , they want their computer back

  • @Naitsabes68 Yup! haha

  • amazing, next one you make you should film a tutorial of how to make such a beautiful scene

  • @ShadowPyke Thanks a lot. These take me about 10 hours to make, so it would be a long video. :) Most of what you need is in the description, just be creative with your matinee. You can download my "PhysX Silo" video UDK map which is just like this. It'll give you a better idea. Let me know. :)

  • omg, just amazing, should get more views !

  • @cmopix Thank you. :) I really like this one. Had my system lagging so bad. lol

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All Comments (20)

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  • Windows needs to Update its WMP visualizer. I know of one one now.

  • nvdidia ftw down with ati XD

  • You should be participating in the scene (A general name for the Demoscene)

  • epic UDK, epic scene. keep it up, I just have to sub.

  • Simply Amazing.

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