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Flamethrower Test

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Uploaded by on Sep 4, 2009

I MADE A FLAME THROWER. MUAHAHAHAHAHAHAAAAH
Oh by the way, get it here. http://sonicfreak94.sepwich.com/forum/index.php?topic=152.0

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Gaming

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Uploader Comments (sonicfreak94)

  • Hey, try to do when player run, he leaves fire on ground

  • I'm aware of that. I did it while I wasn't recording with some friends, and I screamed "MY HAT IS ON FIRE!" =P

  • You know SRB2ME hasn't killed OpenGL right? Alam made a port of it for ME. Check the ports list and download the DirectX/OpenGL Release.But you need to run the EXE with the parameter -opengl. AND I think you have to add the file r_opengl.dll

  • ... I saw the port list, but I didn't realize OpenGL was there. FFFFFFFFFFFFF

    Now if only SRB2MFE had OpenGL, I'd be happy.

  • Why? Cause of the bugfixes? Well I don't think JTE is gonna make a version with OpenGL anyways.

  • Bug fixes, and overall coolness. And this OpenGL seems to be stripped a bit. D=

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All Comments (29)

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  • The rings... ITS OVA 9998!!!

  • all you need mnow is a bowser wad

  • Mario Fireball effects. :P

  • OH man! This spicy taco is to much.. ARGGHHH!!!! *Burrrrp*

  • Fiah Breathing Hedgehowg!

  • It's bowser!

  • Well,its better than the 1.09.4 version at least.

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