http://www.recordedamigagames.org
Played By: Retroplay
This is the CD32 version and it's identical to the standard floppy version. A big thanks goes to Retro-Nerd over at English Amiga Board for helping me out to get this CD32 version to load in WinUAE 1.4.2a :) However I had to "borrow" the end sequence from the WHDLoad CD32 version because it refused to load it from the CD. :(
This game is very buggy also, DO NOT change weapons during a jump or it WILL crash on you. Game over screen is included after the outro, it's a nice picture.
never made it to level 2. and there were better games.
thezodiak666 4 months ago
I can't stop being distracted by the ninja Goomba in the bottom right corner...
SovanJedi 5 months ago 2
the game looks so bad and hard....
xXxMartin96xXx 7 months ago
Oooh my favourite music ever!
Kasiagolabek 1 year ago
@ MuckeyPatel,
this was no crap back then, you fool!
Erik5471 1 year ago
Utter crap this was.
MuckeyPatel 1 year ago
Only 4 channels of sound that can be broken into 8 but then sound quality is lost. You will find that with some Amiga games that do have both BGM and SFX that one channel of music drops out as the SFX kick in.
Normally its the games that have relatively poor compositions that perhaps only use 3 channels (some Amiga musicians could produce amazing results with only 3 or the 8) where you don't notice that drop out.
blade004 2 years ago
God I still love the Last Ninja Triology I still have my orginal floppies for the C64 I may just hook up my Commodore and play them again
Evilmonkey66699 2 years ago
dam the amiga had some nice 1s ~
TJae1 2 years ago
Why is it so many Amiga games either have BGM _or_ SFX but not both?
I mean, even some first gen Amiga games feature both, so I guess it couldn't be that hard to pull off, right?
TechnoEstate 2 years ago