Hasbro Transformers panel from San Diego Comic-Con 2010, July 22, 2010. Most of the material was shown before at BotCon 2010.
Left to right: Matt Proulx, Aaron Archer, Matt Tieger of High Moon Studios, Eric Siebenaler, Brian Wilk, Joe Kyde, and Miyake Tomoya from TakaraTomy.
as for the game, I can't wait to see the next game to see how the scale of the robots feels. I found in WFC the robot scale did feel smale as a player, but that's only because the Planet of Cybertron and it's cities are so amazingly massive. If the next game is on earth then I can see the scale of the player/robot should feel huge and I can't wait...
jopaulin 1 year ago
I like the mixture of cheers and boos when Drift came up.
LordCornshoe 1 year ago
Icepick exists because he's "an avid snowboarder." I can think of better ways to approach the toyline than that.
thaloudest 1 year ago