Contest Details:
http://www.acm.org/uist/uis...
A Practical Pressure Sensitive Computer Keyboard
Paul H. Dietz, Benjamin Eidelson, Jonathan Westhues and Steven Bathiche
The Applied Sciences ...
Paul H. Dietz, Benjamin Eidelson, Jonathan Westhues and Steven Bathiche The Applied Sciences Group Microsoft Corporation One Microsoft Way Redmond, WA 98052 USA {paul.dietz, benjamin.eidelson, jonathan.westhues, stevieb}@microsoft.com
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This sounds interesting, but I don't think it would be that useful for me as a gamer--I prefer joysticks, and in FPS games players tend to run as fast as they possibly can anyway. I'm completely sure though that once this comes out and becomes widespread, more useful new applications would soon be invented. (Just like how people started using the scroll button on the mouse.)
>FPS games players tend to run as fast as they can You shouldn't imply that FPS is the only genre of gaming to consider for this device. However, I'm sure a little imagination would allow you to think of better uses. How about pressing fire harder makes you shoot more ammo, wasting bullets but killing faster? How about having different weapon shortcuts on the same key at different pressure levels?
Ah, I was waiting for something like this. So now there is a prototype, we only have to 'wait' a few years for the first commercial product and a few months for the first games to support it. IT IS IN SIGHT! yay!
I agree. "Buckling rubber domes?" What the... oxymoron. Give it cherry switches or buckling springs & I'll buy one in a second. Now THOSE are tactile! :)
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You shouldn't imply that FPS is the only genre of gaming to consider for this device. However, I'm sure a little imagination would allow you to think of better uses. How about pressing fire harder makes you shoot more ammo, wasting bullets but killing faster? How about having different weapon shortcuts on the same key at different pressure levels?
It seems so simple and so logical to use it