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SNES Emulation on the Pandora

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Uploaded by on Jun 5, 2010

Video of an early SNES emulator on the Pandora.

Hotfix 3- http://openpandora.org/downloads/HotFix3-Zaxxon.pnd

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Uploader Comments (Dddef0)

  • Holy beans it gets loud. Do you have the volume up or do you just have the camera close to the speaker?

  • @exodous02 It was at about half-volume, but the camera was rather close to the Pandora.

  • Did you turn WiFi off before playing? Apparently the network manager keeps scanning for access points, gobbling up CPU time. It could be what causes stutters.

    They didn't want to risk breaking WiFi just before shipping, so they decided to deal with it later. (probably in a month or so)

  • @BikeHelmetMk2 I didn't turn off wifi, but I saw the sd card access light go on whenever it stuttered, so I thought that was the cause. I'll try turning off wifi to see if that fixes it.

  • @Dddef0 If that doesn't work, try notaz's background killer. It shuts off lots of stuff not required for most emus/games, but possibly required to run other programs.

    You have to run it before running another PND. It's not heavily tested yet.

    Odd... I can't seem to post with the URL in the comment.

  • @BikeHelmetMk2 I just tried the with wifi off and after using the background killer, and the stutters were still there. It's definitely stuttering whenever it accesses the SD card for some reason. =/

  • @Dddef0 "I just tried the with wifi off"? I should really read comments over before posting. ;p

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All Comments (28)

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  • how well does star fox play?

  • fake console, guys this is a 419 scam

  • whats the snes emulation run at 3.5" like the caanoo?

  • how do you fix the random stutters?

  • Very promising - does this build support, screen stretching/scaling and graphical filters?

  • @Dddef0 Ahh... that's too bad.

    If I had to guess why, I'd say your card has a lower IOPS capability. Maybe it's capable of 120*64K reads/writes rather than 480*16K reads/writes. Same speed when saving/opening pictures, but for running an OS or playing games (which may require lots of small file reads/writes), there'll be a huge difference.

    Now... why are the IOPS getting used? Some problem with the emulator? Some issue with how linux handles ISO files? The card reader firmware? Hmm... mystery!

  • HADOUKEN!

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