Update:
This is my old Demo Reel. Here is the link to my new one!
http://vimeo.com/1008282
Because this Demo Reel is being shown to the public, I've decided not to include my personal information.
Hope you enjoy it!
Demo Reel Breakdown:
1. "...and introducing...":
(April 2008) Self project;
Animated character, Scene Setup in 3D Studio Max
2. "Bugs, I hate bugs...":
(May 2008) Self Project;
Animated character/creature, Modeled rifle, Scene Setup in 3D Studio Max
3. "Leap...":
(May 2008) Self Project;
Animated character in 3D Studio Max
4. "Push it real good...":
(May 2008) Self Project
Animated character/cube in 3D Studio Max
5. "The Cycles of Life":
(April 2008) Self Project
Animated characters/creature in 3D Studio Max
6. "Speaka' any english?":
(April 2008) Self Project
Animated character/lip sync in 3D Studio Max
7. "Art":
Various artwork from 2007-2008
3D Model/Rigs Credits:
Human Character Model/Rig:
Peter Starostin
Bug Model/Rig:
Uncredited
Quadruped Mode/Rig:
John Vassallo
Stewart Jones
Robot Model/Rig:
Bionic Games
Music Credits:
Tatsu Takahashi - In Your Face
Nice job man, the animations you chose to create were a good decisions. :)
TigerIZ 3 years ago
Thank you! =) I appreciate it!
Xerxes4497 3 years ago
Wow that was really good. I enjoyed the Chris Tucker part.
etentertainment 3 years ago
Thank you! =) I really appreciate it!
Xerxes4497 3 years ago
Nice. I like the beginning. But do you know how to turn the animations into real life scenes if possible?
BigBoomJer 3 years ago
Thank you! =)
I'm not sure I understand what you mean. Do you mean compositing?
If so your best bet would be to learn how to motion track in whatever 3D software you're using. There are also Motion Tracking programs suck as MatchMover Pro which can help out with this.
Xerxes4497 3 years ago