Very small update, changed some enemy behavior, they can die and respawn, slightly modified water, from the wiki, not my own.....some generic sounds have also been implemented.
Not at the moment, I have been working on some new leveling mechanics that will remove the "leveling" style of gameplay, but still allows you to allocate points and fight rare spawns that will be very difficult to defeat..this along with some more tweaks plus a graphic overhaul is turning this into a almost new game, much of the code is the same but for one person to code and create all the 3d models, sound, textures, quests, voices, and so on....it may be a while before another update is seen.
Not at the moment, I have been working on some new leveling mechanics that will remove the "leveling" style of gameplay, but still allows you to allocate points and fight rare spawns that will be very difficult to defeat..this along with some more tweaks plus a graphic overhaul is turning this into a almost new game, much of the code is the same but for one person to code and create all the 3d models, sound, textures, quests, voices, and so on....it may be a while before another update is seen.
nowherebrain 2 months ago