Uploaded by ClassicDOOM on May 10, 2010
Shows a fight between two Revenants in PC Final Doom: The Plutonia Experiment.
Notes on the making of this demo: Here again the "barrel bug" is exploited... This time a missile fired by a Revenant detonates against a barrel but doesn't destroy it. As a second Revenant gets near the barrel, I blow it up, causing the injured Revenant to attack the other.
In Doom games, if a monster is hurt in a barrel explosion, it will sometimes turn and attack anyone who struck the barrel prior to the explosion. This can result in fights between monsters who would otherwise ignore one another.
This is a video conversion of the .lmp file REVFIGHT from ClassicDOOM.com: http://classicdoom.com/odddemos.htm#revfight
In creating this video I recorded two replays of the demo. The first part of the video shows the demo in its entirety as it was recorded in first-person view. Tacked on to the end of that first replay is the last few seconds of the second replay, showing the same fight from a static position off to one side.
This video is part of the ClassicDOOM "Odd demos" playlist: http://www.youtube.com/view_play_list?p=F11A841BE9DE443E
Category:
Tags:
- Doom II
- Doom 2
- Doom2
- Final Doom
- Plutonia
- The Plutonia Experiment
- Revenant
- Revenant fight
- Revenants fight
- REVFIGHT
- barrel bug
- classicdoom
- classicdoom.com
- doom classic
- classic doom
License:
Standard YouTube License
Link to this comment:
Uploader Comments (ClassicDOOM)
Video Responses
All Comments (22)
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Every Doom has great graphics, great sound effects, and the BFG 9000!! God bless Id software.
ddtbird156 6 days ago
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@ClassicDOOM ok nice, thanks
doomexpert 1 month ago
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lol nice one
doomexpert 1 month ago
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some of then wanna be the hero's friend XD
TheCoolguymanearly 3 months ago
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Nice boxing match!
holymonk293 4 months ago
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Now for a revenant fight to the death! Get it? I know, terrible joke.
bogercs 7 months ago
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@CyberdemonRevenant97 You'll need to be familiar with command-line parameters in Doom.
The Doom95 demo-record function doesn't work through its Windows interface.
Go to the ClassicDOOM com website, find the "DoomParm" document, and look up the "-record" parameter.
ClassicDOOM 7 months ago
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@ClassicDOOM know how to make a doom demo.lmp in 95?
CyberdemonRevenant97 7 months ago
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hmm i didnt know that you can actually set a static position while play the demo. i would like to know how.
doomexpert 1 month ago
@doomexpert I use the GlBoom/PrBoom Plus source ports (Google "prboom plus") to play back the original vanilla v1.9 Doom demo files.
This port has a function that allows the demo watcher to separate the camera viewpoint from the player character's location, and move it around independently.
ClassicDOOM 1 month ago