[SFIV] Game41 1on1 Tournament (24-01-2009): 3rd Place / Grand Finals

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Uploaded by on Jan 30, 2009

Originally from: Game41

3rd Place: Bin (GO) vs Noob (ZA)
Grand Finals: Izochan (BL) vs Annakainari (VI)

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Gaming

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Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (Min0ra)

  • Poor mellee powerhouse outplayed by a versatile character...

    What was Gouki's weakspot again?

  • He takes damage and stun like an Ethiopian refugee.

  • What's up wih that annotations crap.

    I really don't like to be turning that shit off on each vid I watch.

Top Comments

  • The gameplay is superb. In my opinion this is the pinnacle of the history of fighting games. I cant see how you can make a beat em up game any better then this. Congratulations to the developer. Masterpiece!

  • Better than eating an SPD for a crapload of damage. Safe play is smart play. He maximized his chances to win.

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All Comments (32)

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  • i as zangief player have played much harder akuma's then this guy

  • @Min0ra true that :p

  • whtt a lammeeeeeee way to play learn the game and fight.

  • @Irishlad147

    SF4 is great, but they should really tone down the higher tier ones so people can use ALL the characters in tourneys and stuff.. Srsly. tone one down and everyone spreads out. not hard, capcom.

  • The names of these fighters in the vids are wrong. It's not annakainari it's attakainari and it's not Izochan its ezochan

  • i chalnge Akuma 999999 time ... and they all playing same this one ... to beat him just when he jump ... spam green hand :) trust me

  • its true, akuma takes so much more damage. but its a cheap win really...theres no real satisfaction with those kind of wins unless you're playing for money ;-)

    if it was a normal game that would be boring as watching paint dry...

  • 2:52-3:00

    You'll understand why Akuma plays this way when you pay attention to his HP bar.

  • Once he did have meter, Akuma was forced to give ground much more quickly, and get cornered. This places Akuma in a bad situation, though it looks easy it is actually quite difficult to guess when it's ok to HK over Zangief, but he read him well enough to do so and keep his space.

    In the end, it was Akuma's reading of Zangief's intentions that won him the match.

  • Gief needs to build meter to at least one EX with spins. Once he has EX glove if he can guess an air fireball he can go through it for the knockdown and then guess which direction he'll teleport to (or not) and get in Akuma's face. Of course there is a lot of guesswork, but in return the damage he gets is much larger than the pokes Akuma is getting.

    He had a tough time doing that because the Akuma was reading him carefully and watching to punish his spins so he couldn't get meter.

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