Dwarf Fortress Video Tutorial part 33 - Taking care of caged enemies 2
Uploader Comments (captnduck)
Top Comments
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Dwarf Fortress is "the" most complex game ever. How could a 2D topdown game like this have such perfect physics? The water simulation is better than most things, and how can it possibly determine how a caved in section would fall? It's perfect I tell you.
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Put them in a cage and mark their items for dumping.
They can't do a thing while you steal their clothes! THEIR CLOTHES!
All Comments (35)
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@saaron62 Yeah, but that is exactly what happens with DF.
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@4540524 Any game can do that. I'm talking about the cave-ins where the ceiling is too heavy and it falls in. What you said, any game with a speck of gravity can do.
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@saaron62 About the cave-ins: Any part of soil not connected to another will cave in.
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Actually, your score at the end of the video is inaccurate. You should have said, "Bears 2, Goblins 0", because the bears killed two and the goblins killed none.
BTW: Shouldn't there be a way to push the entire cage, creature and all, down a pit? Sure, you lose a cage. But with infinite glass and magma, it's no big deal. If it were possible, that might be one way to deal with even a dragon or eagle. Plus, the cage splinters should hurt more. (glass = ouch!)
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XD This is why this game is so epic...Theres so much to do!!! There will never be a fortress that is completly, 100 %, finished. It'll always have somehting to build or expand....which is what makes it fun :D
You should of tamed the dragon and stuff though now THAT would be hillarious against goblin raiders XD
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Kind of a waste with the dragon ;). For all I know you can tame it and turn it into a war creature.
(at least that's what the wiki says). Seems kinda dangerous though since he can firebreath your own dwarves... roasted military seems like a dead military xP
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"Will he fall on this cat? I sure hope so."
Well, you shouldn't hope that, because creatures function as cushions when other creatures fall on them, negating all the falling damage. Neither the falling creature nor the fallen-on creature receive ANY damage, so you should install some doors around "The Drop"'s bottom and forbid those to keep away any and all creatures (except vermin, but those don't count as creatures).
Your experiment could have gone hilariously wrong. xD
Did you create an arena inside your Dwarf Fortress? If so, how did you designate the area as an arena? Also, how did you get them all to start in their own "team" zones?
kingnothing119 1 year ago
@kingnothing119 .... Theres no such thing as an arena or team zone, there are only cages and levers to open them. Watch part 32.
captnduck 1 year ago