Super Metroid - Shinespark to the Wrecked Ship
Uploader Comments (MetroidGamer12)
All Comments (26)
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@MetroidGamer12 Of course, it's not possible to charge a Spark in the water room / Wrecked Ship Exterior, blast a Super Missile through before Sparking into the Wrecked Ship itself, correct?
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@MetroidGamer12 How about this: Charging up a Spark just before entering the water room, then a missile before Sparking through? Would that work? I'm not sure, but I think I saw something like that once.
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thank you so much, make sure you guys wait two steps before holding your boost button. thanks again!
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@druha10304 why would he want? The game wrecks so many basic concepts.
Exploring? Nope. Sequence Breaking? Nope. Shine Sparking? Sorry, we made it a long jump, plus to charge you have to run in a perfectly straight line which impossible with the amount of crap we laid around, and if you intterupt it for a second you lose shine spark too. Super Missiles? Charge Combo because we don't have enough buttons because sideways wiimotes are superior. Power Bombs?lolCharge. and don't get started on Ridley
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metroidgamer im sorry you cant play metroid other m , your punished. you will never play metroid other m , ever.
Actually, it is possible, apparently. Difficult, I suppose, though:
watch?v=ePLIsy2KXWQ
Came across this a while ago after I asked you that question, MetroidGamer12.
SaviourV 5 months ago
@SaviourV Oh, I must have misunderstood what you said. I actually link to another video of mine that uses that trick at the end of this one (annotation link). That's what I meant by performing a shinespark from the left side of the water room through to the green door by the Wrecked Ship.
MetroidGamer12 5 months ago
Is it either possible to fire off a missile in the room before (to open the route to the Wrecked Ship exterior, or a Super Missile before Sparking into the Wrecked Ship interior? Seems like you could do that, right?
SaviourV 5 months ago
@SaviourV If I'm understanding what you're saying correctly, then no. It's possible to perform a single shinespark from the left side of the first water room to the green entrance door of the Wrecked Ship, but it's tricky for the same reason what you're describing is impossible. Very shortly after a super missile leaves the screen, it is forgotten by the game. If you fire one too early trying to do the single shinespark method, then the super missile disappears and doesn't open the door.
MetroidGamer12 5 months ago
i cant do it no matter what! how can i get through that room without shinesparking please help me!!! if you could upload a video anyone i will greatly appreciate it please help ive been trying for like 2 hours!!
tazzi06 1 year ago
@tazzi06 The video actually shows a sequence break method, a method of bypassing the intended method of accomplishing a goal that usually skips a significant item or event in the process. In this case, the shinespark was used to bypass getting the Grapple Beam, which is an electric beam that connects yourself to certain blocks, like those above the missile pack in the video. Watch episode #8 of my Let's Play from about 9:20 to the end and pretty much all of #9 to see how to go about getting it.
MetroidGamer12 1 year ago