Advanced 3 point light setup for 3ds Max

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Uploaded by on Mar 3, 2010

This technique involves using a dome of lights and a directional light with raytraced shadows on to mimic a higher quality of rendering avoiding extended rendering times

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  • The end result is satisfactory. Thank you for this video. As for skylights, I find them very slow to render... I avoid them for the same reason I try to avoid GI... cos they are slow. Regards.

  • Or you could just use a skylight which by default lights the entire model evenly. (Fill Lighting).

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