Lucy and The Time Machine - Feature Demo : WaterFall

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Uploaded by on Jan 12, 2010

Lucy and The time Machine is a in develpment Game made with Blender Game Engine and outers Open Source Programs to compete in Bullet Game Contest. In future we have plans to do convert this to Iphone console.

The gameplay consists of a platform 3D with 2D gameplay, like Trine and Little Big Plannet. Much of the game consists of Puzzes involving physical systems such as gears, trampolines, swings,push boxes, phisical veicles etc. Other minigames more elaborate will be in the game like puzzle solving, sequences of colors etc ...

The Developer Threads:

BlenderArtist ( English ): http://blenderartists.org/forum/showt...

Blender Brasil ( Portugese Brazil ): http://www.blender.com.br/index.php?o...

My blog: http://obalbio3d.wordpress.com/

Enjoy!

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Gaming

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Standard YouTube License

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  • Awesome! When are you going to finish the game? :D

  • is that refractions i see!? lol.. did u ever release the real time refracting water? i see u have a beta. was there ever a finished copy? because there was only so much i could do in my original demo

  • Esta ficando excelente, percebi que a animacao da personagem feminina sentada no cogumelo praticamente nao existe...

  • haha your the shaders master!

  • I love it! ALot! Really nicve and beautiful scenes! I really, REALLY can't wait to play it! I am sure I'll be keeping this on my HD forever!

  • It´s some like that, but have more things.

    Only a normal map and a cilynder don´t make this effect, but it´s the path. I will post a tutorial soon. Bye! xD

  • @rorkimaru Water material and normal map, then? That would make sense. It's quite fantastic! :D I'm just learning the BGE, though I've been Blending for a few years. Unfortunately, my graphics card is mega fail. (No GLSL support.) Thank you!

  • This is some very nice stuff.

    We will be using water in our game's scenery, hope you dont mind me and my team asking, but how did you accomplish this?

    Many Thanks-

    Mat K

  • @celestialsunberry It'd be nice if the BGE had fluid simulation. My guess from the screenshots posted at blender artists is that he made a cylinder that has the water material on it and it rotates to give the impression of flowing water.

  • I love it! Are you using fluid simulation or something else, if you don't mind me asking?

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