Software simulation for an Lego NXT Scara robot I'm currently working on.
The software has been custom written by me. First steps for drawing the image imported is to convert it to an outline drawing. In this case I've chosen an line-art image already, as at this point the line tracing isn't optimal yet and this works fine for sure. From the outline tracing result, the image gets converted into vectors, so that it can be send to the robot for drawing.
This video shows an simulation I wrote for that, to determine if the robot will be able to reach the positions on the paper needed to draw the image. The line you see is the robot arm. The black dots on the line are the rotation joints and end manipulator.
The circles define the minimum and maximum reach of the Scara robot arm. The solid gray area on the left is unreachable for the Scara arm.
It's better than me...
erahaar 1 year ago
It's so cool.
tpham2969 2 years ago