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Uploaded by RudiMedia on Nov 17, 2010
Did some further work on it...
Science & Technology
Standard YouTube License
Clever, you set the opacity of the ring graphic based on distance then just generate objects on that plane. That's the approach I was planning to take for planetary rings.
Nyphur 10 months ago
@Nyphur Yeah, it works but from some spots it looks kinda weird...
RudiMedia 10 months ago
@MrAzaphrael
Yeah i want to know too :)
PICLex 5 months ago
Why only ~20 fps?
MrAzaphrael 9 months ago
I love how you put some great music for your great game...
JarroRus 1 year ago
Looks like Infinity The quest for earth :D
VaygrX 1 year ago
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Clever, you set the opacity of the ring graphic based on distance then just generate objects on that plane. That's the approach I was planning to take for planetary rings.
Nyphur 10 months ago
@Nyphur Yeah, it works but from some spots it looks kinda weird...
RudiMedia 10 months ago