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XNA - Space Game: Asteroid belt fly-through (WIP2)

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Uploaded by on Nov 17, 2010

Did some further work on it...

Category:

Science & Technology

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License:

Standard YouTube License

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Uploader Comments (RudiMedia)

  • Clever, you set the opacity of the ring graphic based on distance then just generate objects on that plane. That's the approach I was planning to take for planetary rings.

  • @Nyphur Yeah, it works but from some spots it looks kinda weird...

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All Comments (13)

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  • @MrAzaphrael

    Yeah i want to know too :)

  • Why only ~20 fps?

  • I love how you put some great music for your great game...

  • Looks like Infinity The quest for earth :D

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