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Art Project Proposal

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Uploaded by on Oct 1, 2007

Tom Thayer, Thomas Belfer, Taj Ruler, and Delaine Ureno

Category:

Film & Animation

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License:

Standard YouTube License

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All Comments (17)

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  • lame

  • We've just been messaging artists through Youtube, and have received a handful of responses. Going out to the "scary world" would prove useful in increasing the depth of our findings, but we don't intend on crossing that boundary

  • There are many ways to measure exposer. I suppose in staying within youtube however, we're just gonna have to go by the number of views each video gets.

  • I don't think the duration of this project is long enough to make judgements based on responses to our videos if we were to upload them now. That's why we're using long established users as the basis of our findings. I probably will upload my digital art in the future.

  • The only way we can measure exposure within the current constraints (staying within Youtube; 3week time frame) is to talk directly to artists or others who have worked both on and off Youtube and ask them about their experiences with exposure. Our video will reflect these ideas by summarizing our findings.

  • Ben, to answer your question, see the response to Miranda's post below.

  • Art is inherently very subjective. I will be relying on my own good judgment as a media studies student to determine which comic artists have real value. I know some will disagree with my choices, but even if you do not consider a particular media phenomenon to be worthy of being called art, it still may be worthy of study.

  • Dan- The answers to these questions are exactly what we hope to find in our research. I would guess that artists must take Youtube seriously on at least some levels because they are using it to show their work which, coming from an artists perspective, is almost sacred.

  • how are you gonna decide what qualifies as "Art" on youtube?

  • How do you plan on contacting artists? Will be sticking strictly to YouTube or going outside to the 'scary' world...

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