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Crash Bandicoot 1: Prototype Version (Part 1)

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Uploaded by on Oct 15, 2011

Hello there everyone!!
I am here to show you guys off the Prototype Version of Crash Bandicoot 1.
This Prototype was recently released at the Hidden-Palace.
About 3 days ago. :D.
So far, here is a List of what I can say and encountered from whats different for this version to the Final Version for this part:

- There is no Music during the game play
- The Load Game screen is the Prototype Password screen
- The Game Map screen is Different
- None of the Levels don't have a name (It's probably that the Developers didn't decide on the names for the Levels yet, until the Final Version)
- The Font in this Game is pretty much different from the Final Version
- You don't get a black screen with Crash on when you lose a life
- Getting 2nd Aku Aku Mask doesn't turn him Gold
- When breaking a "C" box, it says "Continue" instead of "Check Point"
- Same as before with the Aku Aku not turning Gold. He will stay the same colour, but you can still gain invisibility after getting a 3rd Mask
- The "!" doesn't disappear, even if you triggered certain boxes that are white lined
- When reaching the end of the Level, the Portal is completely different from the Final Version
- Even if you finish the level in one shot by breaking all the Boxes or not, you will not be taken to the Screen to where you either miss how many Boxes or gain a Gem

So that is the List so far for this Part.
Incase if I have missed out any difference's, feel free to make any point outs and I'll add them to the Description for this Part.

NOTE: Only reason that there is no Sound is because I was recording from ePSXe. I was originally gonna use a recording software, but.. I decided not to. Since the sounds in the game are pretty much the same. (Well for most of them)
But if you're curious, Go to Hidden-Palace.org and check out the release of this Prototype. :V

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