Jim Fails at Winning at Turrican II - Level 5

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Uploaded by on Sep 13, 2011

The long but not eagerly awaited full playthrough of Turrican 2.

This is a great game, although I do get frustrated with it at points. I previously did a video about it having never played it before and was very impressed.

I had to cheat to impose a continue system but I didn't do anything too shitty like any kind of lives, weapons or health cheats. I never would have been able to finish this without doing this. But I never skipped any part of the game, only continuing at points where I'd already got to. This was done with a combination of "trainer" level skipping and save states.

Since I did succeed in finishing it, and yet failed to do so without cheating a bit, this series is called Jim Fails at Winning at Turrican II.

This continuation was a request by TheEPROM9 and ModernRelik on my 128 subscriber special.

TheEPROM9 has several videos of Turrican 2 on the ST. For a comparison of the game on the two platforms, and to compare what I'm doing with the game being played competently, click here:
http://www.youtube.com/watch?v=Z5IBuUojdyw

Intro music is from the remix of the main Turrican theme by Aki Järvinen, which can be found here:
http://www.remix64.com/track/aki_j/turrican_2_intro_metal_remix/

or here:
http://www.youtube.com/watch?v=29CrkI9x1ZM

It fucking rocks I'm sure you'll agree. Original music by Chris Huelsbeck.

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  • @TheEPROM9 I might have to give that one a miss then I think. As good as it is, I think I've had enough Turrican for a while.

  • @laffer35 yeah it just seems like something they inherited from the arcade model without challenging it.

    It's a really cheap and boring way to increase the lifespan of a game. People complain about grind in RPG type games these days, but at least even then you're not repeating the exact same thing over and over. Well you sort of are, but at least there's constant progress.

    Imagine if movies did this. Randomly rewound the film and started again, getting further each time. Madness.

  • @laffer35 yeah it just seems like something they inherited from the arcade model without challenging it.

    It's a really cheap and boring way to increase the lifespan of a game. People complain about grind in RPG type games these days, but at least even then you're not repeating the exact same thing over and over. Well you sort of are, but at least there's constant progress.

    Imagine if movies did this. Randomly rewound the film and started again, getting further each time. Madness.

  • @laffer35 yeah it just seems like something they inherited from the arcade model without challenging it.

    It's a really cheap and boring way to increase the lifespan of a game. People complain about grind in RPG type games these days, but at least even then you're not repeating the exact same thing over and over. Well you sort of are, but at least there's constant progress.

    Imagine if movies did this. Randomly rewound the film and started again, getting further each time. Madness.

  • Turrican 1 is even harder I find!

  • Final life again, nice :D

    I agree with what you say about older games lacking any kind of continue/password systems btw, that really sucks... in many cases it's also because of them wanting the games to last longer, which I think is crap as the added playtime is nothing but frustration and repeating what you've already done.

    This game does have a continue system though, as I pointed out earlier - collecting 100 of those crystals gives you a continue.

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