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SF4 Paying PS3/360 Simultaneously

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Uploaded by on Jul 18, 2009

My custom dual PCB solution for 360 + PS3 use (with button press light up). I am using one joystick to play on both consoles simultaneously. Normally I have a switch to change between them, but for demonstrative purposes i have bypassed it. :D

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Uploader Comments (Purplearms)

  • How do we know that the two TVs have the same input lag?

  • @FetaCheese222 We don't. This is for fun and not meant as a scientific test. The point is the game appears to run at the same rate as is to be expected, because one set of inputs seems to generate the exact same results on both systems.

  • is it a wireless connection to the consoles? if not, then how did you connect to consoles via usb ? splitter, or 2 USB wires coming from the the PCB ?

  • @Jace1000tube I used my own custom designed circuit board to interface 360 and ps3 wireless controllers + LEDs onto a set of buttons. Since then, the LEO2 has been developed which does the same thing, which you should be able to find for sale at akihabarashop

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  • 360 is played on a larger screen (a TV?) which always have higher delay than smaller screens. Dual PCBs (that don't use switches to activate each PCB) are known to add lag. Despite all of this you can see that the screen on the left is 1 frame ahead of the one on the right (eg. frame by frame at 1:31)

    An actual, reliable test would be to use the same TV for both consoles, with one button on each (lagless) PCB wired to a single Sanwa button. Or even just film one console at a time and compare.

  • the xbox seems faster but i think its because of the ps3 screen distance

  • hey you should get a patent and sell it. Its cool!!!

  • that's incredible.

  • Xbox 360 faster then ps3 !

  • interesting testing methods

    congrats!

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