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The Quest for Realistic Fire in Blender (pt3)

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Uploaded by on Nov 17, 2008

*sigh* I really thought particles would save me. Alas, it's far too broken up.

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Education

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Uploader Comments (Bmud)

  • Yes, and no. The problem with the last tests was that I was using fluids for the shape of the fire. I can't force fluid particles to destroy themselves though. As wonderful as the first test looked, I would love to keep trying even in spite of volumetrics coming out soon. It will be another long time before that new feature becomes easily animatable, previewable, and affected by forcefields. Now I know that fluids can be set to make particles instead of a mesh, but I don't think it does bilboard

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This video is a response to The Quest for Realistic Fire in Blender (pt2)
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  • yes The first is beter but i dont understand why?

  • i think the 1st was the most realistic

  • i prefer the second test lol it is mor impresive tank you for your advice

  • When exactly are real volumetrics coming out?

  • is that how you did the last two?

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