@ChaosOptima i might as well call it mehapogrifacs. i am 2 years in the future BTW. remember you commented on this vid? reply if you do or not jff. ;D
Just wonder if you can post the code for this project. I would love to study and implement it.
As for my question in the XNA scattering, I will study it. So you say you haven't work on XNA for a while, does that mean you work on DirectX now? I work on DirectX too :D. Visit my Youtube channel and my blog if you have time.
@ChaosOptima i might as well call it mehapogrifacs. i am 2 years in the future BTW. remember you commented on this vid? reply if you do or not jff. ;D
fillepus 1 month ago
@ChaosOptima It's not light shaft, it's crepuscular rays.
DanoruX 1 year ago
it's not God Rays, its Light Shaft
ChaosOptima 2 years ago
Hi tehg0e,
Just wonder if you can post the code for this project. I would love to study and implement it.
As for my question in the XNA scattering, I will study it. So you say you haven't work on XNA for a while, does that mean you work on DirectX now? I work on DirectX too :D. Visit my Youtube channel and my blog if you have time.
cgAddict 2 years ago
Look closer, there are also godrays. ;)
tehg0e 2 years ago
how is that done? it looks badass.
carlosandlexi 3 years ago