HL2 "bullet-time"
sv_cheats 1
phys_pushscale 4000
cl_phys_timescale 0.25
Use these for epic slo-mo ragdoll deaths. Here is a demonstration of why NOT to use 4000x pushscale in a vehicle level. Every bullet creates 4000x the impact of a regular bullet, potentially launching you out of the map boundaries. Did I mention how incredibly frustrating it is?
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