GoonyCru Game Engine Fire + Smoke Plume particle system, XNA

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
324 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 12, 2009

Again the code is from XNA 3D Particle sample http://creators.xna.com/en-US/sample/particle3d

Category:

Gaming

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:
see all

All Comments (2)

Sign In or Sign Up now to post a comment!
  • use depth test.. same as for drawing shadows

  • Are you able to get the particles to occlude properly? if so could you please pm me about how to do it, Its the one thing i can't figure out how do do with Catalin Zima's Deferred Rendering code.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more