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Infernal Volcano--UDK Level Design

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Uploaded by on Mar 22, 2011

The goal here was to create a small, interior environment with a lot of atmosphere. I chose to construct a volcano because I was able to work on some interesting assets such as spikes, rocks, lava, and the center platform. This was also my first experience using Unreal Matinee to create cinematic cutscenes.

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Gaming

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  • not bad ;]

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