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WebGL Lesson 14 - specular highlights

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Uploaded by on Jan 30, 2010

This is a video of the results of my 14th WebGL lesson. WebGL is a system for hardware-accelerated 3D graphics in web pages, and this lesson shows how to implement specular highlights -- the "glints" that you see reflected from shiny objects, like this spinning teapot.

You can read more about the code at http://learningwebgl.com/blog/?p=1658 --and the WebGL page itself is http://learningwebgl.com/lessons/lesson14/index.html if you have a WebGL-enabled browser; here's how to get one if you don't: http://learningwebgl.com/blog/?p=11

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