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[DLG] [ Unity 3D ] No Heroes - Update #29 : Feat. Parkour

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Published on Nov 12, 2012

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Changes in this Update:
- Improved multiplayer map (WIP), about 4-7 times bigger than in the previous update;
- New parkour/free running and first person animations;
- New parkour detection system created from scratch, it's more dynamic, precise and efficient;
- We are already creating the database and menu, it's possible to login and register with a key;
- Improved hit detection;
- Recreated bullet physics from scratch, it's more realistic and optimized;
- The new parkour system recognizes all types of objects and not only walls;
- The map is being created with parkour/free running in mind.


About Drunken Lizard Games:
A one man team creating an innovative free-to-play First Person Shooter featuring parkour, fun gameplay, realistic physics and more!


Music By : João

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