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Physics Engine Test

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Uploaded by on Jun 7, 2007

Recently in my off hours I have been developing a physics engine capable of ridgid body simulation.

Hhis is a video of its work in progress

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Entertainment

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Standard YouTube License

  • likes, 8 dislikes

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  • Did this project die?

  • a sphere?:D

  • Wow.

  • nice

  • brilliant! keep up the good job!

  • not bad, not bad ^^

  • why not use half life 2's phsysics and say its yours! lol im just playin, its pretty nice

  • I like it. Some of the collisions are off, but what do you expect. It is a one person engine. In addition to that he has got realtime dynamic shadows, and his other video has showed that it can use Parallax mapping. Nice Video!

  • wow dude... its not really good, but i dont know how to do that, or why you are doing it, but cool.

  • Pretty close, What shape are you using for the Sphere's boundary collision, a Hexagon?

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