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Alien Head

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Uploaded by on Sep 7, 2008

Hello
I was practicing on making a model on zbrush then topology's it texture it and take it to lightwave . to see how deep can i take the model with details . and still be able to make morph targets with.
i hope i can make better models in the future .. thanks
it was modeled in ZBrush . Rendered in Lightwave and Color corrected in photoshop .
Enjoy

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (KLDhighway)

  • how did you texture this???i do models but only white black or other zbrush materials all the caracter i dont know how to do separate:d

  • Hello.

    will .. the color was made as a color map from zbrush . the defuse and specular was made as gray scale map . then rendered in lightwave .

  • Really nice render looks very pretty.

  • thank you :)

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All Comments (5)

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  • really nice

  • that is so cool. it's other worldly xD

  • is that YOU?

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