Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Arduino Simon Game Implementation

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
888 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Oct 17, 2009

This is a full working implementation of the classic SIMON console game, where the user has to repeat back the sequence that the device has played.

[The code running on the video is Version 1, I have since updated the code to Version 2 on 19th October 2009, which includes additional game mode, sound options and game over correct sequence playback, see my website for more details.]

This was built using the Arduino Duemilanove, a 16x2 LCD, and a small speaker ripped from an old broken phone.

The full schematics and code are available on my website at http://www.dave-auld.net/ under the Arduino Platform section.

The video shows the game being played from power up, through to level 4, where I get the move wrong to take the code through the game over sequence and back to the start ready for the next game.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (2)

Sign In or Sign Up now to post a comment!
  • No this was the first implementation, and used a random pattern generator.

    The code available on my website has both progressive and random modes.

    I just need to update the video to the latest version!

  • It doesn't build off of the previous pattern? :( Otherwise, not bad :D!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more